CEPS  24.01
Cardiac ElectroPhysiology Simulator
UnknownInteraction Class Reference

Detailed Description

Data describing how two unknowns are coupled.

Definition at line 129 of file Unknown.hpp.

#include <Unknown.hpp>

Inheritance diagram for UnknownInteraction:
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Data Fields

Unknownu1
 First unknown in the coupling. More...
 
Unknownu2
 Second unknown in the coupling. More...
 

Additional Inherited Members

- Public Member Functions inherited from ceps::HoldsAttributes
 HoldsAttributes (const CepsSet< CepsAttribute > &attributes)
 Constructor with any number of attributes. More...
 
 HoldsAttributes (const CepsVector< CepsAttribute > &attributes)
 Constructor with any number of attributes. More...
 
 HoldsAttributes (CepsAttribute *attributes, const CepsUInt &n)
 Constructor with any number of attributes. More...
 
 HoldsAttributes ()=default
 Default constructor. More...
 
 HoldsAttributes (const HoldsAttributes &)=default
 Assignement operator. More...
 
 HoldsAttributes (HoldsAttributes &&) noexcept=default
 Copy constructor. More...
 
virtual ~HoldsAttributes ()=default
 Destructor. More...
 
HoldsAttributesoperator= (const HoldsAttributes &)=default
 Assignment operator. More...
 
HoldsAttributesoperator= (HoldsAttributes &&) noexcept=default
 Assignment operator. More...
 
CepsUInt getNumberOfAttributes () const
 Returns number of attributes of the entity. More...
 
CepsSet< CepsAttribute > & getAttributes ()
 Returns the attributes of the entity. More...
 
const CepsSet< CepsAttribute > & getAttributes () const
 Returns the attributes of the entity, const version. More...
 
void setAttributes (const CepsVector< CepsAttribute > &attributes)
 Sets the attributes of the entity. More...
 
void setAttributes (const CepsSet< CepsAttribute > &attributes)
 Sets the attributes of the entity. More...
 
void setAttributes (const CepsAttribute *attributes, const CepsUInt &n)
 Sets the attributes of the entity. More...
 
template<class _It >
void setAttributes (_It first, _It last)
 Sets the attributes of the entity. More...
 
void addAttribute (const CepsAttribute &name)
 Adds an attribute to the entity. More...
 
void addAttributes (const CepsVector< CepsAttribute > &attributes)
 Adds several attributes to the entity. More...
 
void addAttributes (const CepsSet< CepsAttribute > &attributes)
 Adds several attributes to the entity. More...
 
void addAttributes (const CepsAttribute *attributes, const CepsUInt &n)
 Adds several attributes to the entity. More...
 
template<class _It >
void addAttributes (_It first, _It last)
 Adds several attributes to the entity. More...
 
void removeAttribute (const CepsAttribute &name)
 Removes an attribute from the entity. More...
 
void removeAttributes (const CepsSet< CepsAttribute > &attributes)
 Removes several attributes from the entity. More...
 
void removeAttributes (const CepsVector< CepsAttribute > &attributes)
 Removes several attributes from the entity. More...
 
void removeAttributes (const CepsAttribute *attributes, const CepsUInt &n)
 Removes several attributes from the entity. More...
 
template<class _It >
void removeAttributes (_It first, _It last)
 Removes several attributes from the entity. More...
 
void clearAttributes ()
 Removes all attributes from the entity. More...
 
CepsBool hasAttribute (const CepsAttribute &name) const
 Tells if the entity has the attribute in argument. More...
 
CepsBool hasAllAttributes (const CepsVector< CepsAttribute > &attributes) const
 Tells if the entity has all the attributes in argument. More...
 
CepsBool hasAllAttributes (const CepsAttribute *attributes, const CepsUInt &n) const
 Tells if the entity has all the attributes in argument. More...
 
template<class _It >
CepsBool hasAllAttributes (_It first, _It last) const
 Tells if the entity has all the attributes in argument. More...
 
CepsBool hasOneOfAttributes (const CepsSet< CepsAttribute > &attributes) const
 Tells if the entity has one of the attributes in argument. More...
 
CepsBool hasOneOfAttributes (const CepsVector< CepsAttribute > &attributes) const
 Tells if the entity has one of the attributes in argument. More...
 
CepsBool hasOneOfAttributes (const CepsAttribute *attributes, const CepsUInt &n) const
 Tells if the entity has one of the attributes in argument. More...
 
template<class _It >
CepsBool hasOneOfAttributes (_It first, _It last) const
 Tells if the entity has one of the attributes in argument. More...
 
CepsBool hasUniversalAttribute () const
 Detect if the current entity has the attribute universal. More...
 
void reset ()
 Equivalent to HoldsAttributes::clear() More...
 
- Protected Attributes inherited from ceps::HoldsAttributes
CepsSet< CepsAttributem_attributes
 The attributes held by the entity. More...
 

Field Documentation

◆ u1

Unknown* UnknownInteraction::u1

First unknown in the coupling.

Definition at line 134 of file Unknown.hpp.

◆ u2

Unknown* UnknownInteraction::u2

Second unknown in the coupling.

Definition at line 135 of file Unknown.hpp.


The documentation for this class was generated from the following file: